Create your first Cordova app This guide shows you how to create a JS/HTML Cordova application and deploy them to various native mobile platforms using the cordova command-line interface (CLI). For detailed reference on Cordova command-line, review the Installing the Cordova CLI The Cordova command-line tool is distributed as an npm package. To install the cordova command-line tool, follow these steps: • Download and install. On installation you should be able to invoke node and npm on your command line. • (Optional) Download and install a, if you don't already have one. Following installation, you should be able to invoke git on your command line. The CLI uses it to download assets when they are referenced using a url to a git repo.
So anyway, your first screen in the app will have one of these, to display a list of scary bugs! Completely uninstall all adobe products osx. Start by going to File New Project in XCode, select the iOS Application Master-Detail Application, and click Next. Still, first class documentation is the mark of an outstanding app, so there is still a bit of work to do there. System Requirements UX Write 1.1.2 is a Universal app, compatible back to iPhone.
• Install the cordova module using npm utility of Node.js. The cordova module will automatically be downloaded by the npm utility. • on OS X and Linux. $ cordova platform ls Running commands to add or remove platforms affects the contents of the project's platforms directory, where each specified platform appears as a subdirectory. Note: When using the CLI to build your application, you should not edit any files in the /platforms/ directory. The files in this directory are routinely overwritten when preparing applications for building, or when plugins are re-installed. See Also • Install pre-requisites for building To build and run apps, you need to install SDKs for each platform you wish to target.
Alternatively, if you are using browser for development you can use browser platform which does not require any platform SDKs. To check if you satisfy requirements for building the platform. $ cordova requirements Requirements check results for android: Java JDK: installed.
Android SDK: installed Android target: installed android-19,android-21,android-22,android-23,Google Inc.:Google APIs:19,Google Inc.:Google APIs (x86 System Image):19,Google Inc.:Google APIs:23 Gradle: installed Requirements check results for ios: Apple OS X: not installed Cordova tooling for iOS requires Apple OS X Error: Some of requirements check failed See Also • • • Build the App By default, cordova create script generates a skeletal web-based application whose start page is the project's www/index.html file. Any initialization should be specified as part of the event handler defined in www/js/index.js.
Run the following command to build the project for all platforms. $ cordova run android Before running this command, you need to set up the device for testing, following procedures that vary for each platform. See Also • • • Add Plugins You can modify the default generated app to take advantage of standard web technologies, but for the app to access device-level features, you need to add plugins. A plugin exposes a Javascript API for native SDK functionality. Plugins are typically hosted on npm and you can search for them on the. Some key APIs are provided by the Apache Cordova open source project and these are referred to as.